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| author | Nick Barnes | 2001-10-31 14:40:56 +0000 |
|---|---|---|
| committer | Nick Barnes | 2001-10-31 14:40:56 +0000 |
| commit | 7acfca905d76140f4cc0b09c9a12de237de364cd (patch) | |
| tree | 3ed8babfa3a73d30f29e08ca5d5adcda4ca4e826 /mps/code/table.c | |
| parent | b7ce4893f9902d57cd67ac9a92fa6c3d5a8fc833 (diff) | |
| download | emacs-7acfca905d76140f4cc0b09c9a12de237de364cd.tar.gz emacs-7acfca905d76140f4cc0b09c9a12de237de364cd.zip | |
Branch imports for masters.
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Change: 23678
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Diffstat (limited to 'mps/code/table.c')
| -rw-r--r-- | mps/code/table.c | 279 |
1 files changed, 279 insertions, 0 deletions
diff --git a/mps/code/table.c b/mps/code/table.c new file mode 100644 index 00000000000..edc8fb884b4 --- /dev/null +++ b/mps/code/table.c | |||
| @@ -0,0 +1,279 @@ | |||
| 1 | /* impl.h.table: A dictionary mapping a Word to a void* | ||
| 2 | * | ||
| 3 | * $HopeName$ | ||
| 4 | * Copyright (C) 1999 Harlequin Limited. All rights reserved. | ||
| 5 | * | ||
| 6 | * .note.good-hash: As is common in hash table implementations, we | ||
| 7 | * assume that the hash function is good. | ||
| 8 | */ | ||
| 9 | |||
| 10 | #include "table.h" | ||
| 11 | #include "mpmtypes.h" | ||
| 12 | |||
| 13 | #include <stddef.h> | ||
| 14 | #include <stdlib.h> | ||
| 15 | #include <assert.h> | ||
| 16 | #include <stdio.h> | ||
| 17 | #include "mpstd.h" | ||
| 18 | #ifdef MPS_OS_SU | ||
| 19 | #include "ossu.h" | ||
| 20 | #endif | ||
| 21 | |||
| 22 | |||
| 23 | typedef unsigned long ulong; | ||
| 24 | |||
| 25 | |||
| 26 | #define tableUNUSED ((Word)0x2AB7E040) | ||
| 27 | #define tableDELETED ((Word)0x2AB7EDE7) | ||
| 28 | #define tableACTIVE ((Word)0x2AB7EAC2) | ||
| 29 | |||
| 30 | |||
| 31 | typedef struct TableEntryStruct *TableEntry; | ||
| 32 | typedef struct TableEntryStruct { | ||
| 33 | Word status; | ||
| 34 | Word key; | ||
| 35 | void *value; | ||
| 36 | } TableEntryStruct; | ||
| 37 | |||
| 38 | |||
| 39 | typedef struct TableStruct { | ||
| 40 | size_t length; | ||
| 41 | size_t count; | ||
| 42 | size_t limit; | ||
| 43 | TableEntry array; | ||
| 44 | } TableStruct; | ||
| 45 | |||
| 46 | |||
| 47 | |||
| 48 | /* sizeFloorLog2 -- logarithm base 2 */ | ||
| 49 | |||
| 50 | static size_t sizeFloorLog2(size_t size) | ||
| 51 | { | ||
| 52 | size_t l = 0; | ||
| 53 | |||
| 54 | assert(size != 0); | ||
| 55 | while(size > 1) { | ||
| 56 | ++l; | ||
| 57 | size >>= 1; | ||
| 58 | } | ||
| 59 | return l; | ||
| 60 | } | ||
| 61 | |||
| 62 | |||
| 63 | /* TableHash -- table hashing function */ | ||
| 64 | |||
| 65 | static ulong TableHash(Word key) | ||
| 66 | { | ||
| 67 | /* Shift some randomness into the low bits. */ | ||
| 68 | return (key >> 10) + key; | ||
| 69 | } | ||
| 70 | |||
| 71 | |||
| 72 | /* TableFind -- finds the entry for this key, or NULL | ||
| 73 | * | ||
| 74 | * .worst: In the worst case, this looks at every slot before giving up, | ||
| 75 | * but that's what you have to do in a closed hash table, to make sure | ||
| 76 | * that all the items still fit in after growing the table. | ||
| 77 | */ | ||
| 78 | |||
| 79 | static TableEntry TableFind(Table table, Word key, int skip_deleted) | ||
| 80 | { | ||
| 81 | ulong hash; | ||
| 82 | size_t i, mask = table->length - 1; | ||
| 83 | |||
| 84 | hash = TableHash(key) & mask; | ||
| 85 | i = hash; | ||
| 86 | do { | ||
| 87 | switch (table->array[i].status) { | ||
| 88 | case tableACTIVE: | ||
| 89 | if (table->array[i].key == key) | ||
| 90 | return &table->array[i]; | ||
| 91 | break; | ||
| 92 | case tableDELETED: | ||
| 93 | if (!skip_deleted) | ||
| 94 | return &table->array[i]; | ||
| 95 | break; | ||
| 96 | case tableUNUSED: | ||
| 97 | return &table->array[i]; | ||
| 98 | break; | ||
| 99 | } | ||
| 100 | i = (i + 1) & mask; | ||
| 101 | } while(i != hash); | ||
| 102 | |||
| 103 | return NULL; | ||
| 104 | } | ||
| 105 | |||
| 106 | |||
| 107 | /* TableGrow -- doubles the size of the table */ | ||
| 108 | |||
| 109 | static Res TableGrow(Table table) | ||
| 110 | { | ||
| 111 | TableEntry oldArray, newArray; | ||
| 112 | size_t i, oldLength, newLength; | ||
| 113 | |||
| 114 | oldLength = table->length; | ||
| 115 | oldArray = table->array; | ||
| 116 | newLength = oldLength * 2; | ||
| 117 | newArray = malloc(sizeof(TableEntryStruct) * newLength); | ||
| 118 | if(newArray == NULL) return ResMEMORY; | ||
| 119 | |||
| 120 | for(i = 0; i < newLength; ++i) { | ||
| 121 | newArray[i].key = 0; | ||
| 122 | newArray[i].value = NULL; | ||
| 123 | newArray[i].status = tableUNUSED; | ||
| 124 | } | ||
| 125 | |||
| 126 | table->length = newLength; | ||
| 127 | table->array = newArray; | ||
| 128 | table->limit *= 2; | ||
| 129 | |||
| 130 | for(i = 0; i < oldLength; ++i) { | ||
| 131 | if (oldArray[i].status == tableACTIVE) { | ||
| 132 | TableEntry entry; | ||
| 133 | entry = TableFind(table, oldArray[i].key, 0 /* none deleted */); | ||
| 134 | assert(entry != NULL); | ||
| 135 | assert(entry->status == tableUNUSED); | ||
| 136 | entry->key = oldArray[i].key; | ||
| 137 | entry->value = oldArray[i].value; | ||
| 138 | entry->status = tableACTIVE; | ||
| 139 | } | ||
| 140 | } | ||
| 141 | free(oldArray); | ||
| 142 | |||
| 143 | return ResOK; | ||
| 144 | } | ||
| 145 | |||
| 146 | |||
| 147 | /* TableCreate -- makes a new table */ | ||
| 148 | |||
| 149 | extern Res TableCreate(Table *tableReturn, size_t length) | ||
| 150 | { | ||
| 151 | Table table; | ||
| 152 | size_t i; | ||
| 153 | |||
| 154 | assert(tableReturn != NULL); | ||
| 155 | |||
| 156 | table = malloc(sizeof(TableStruct)); | ||
| 157 | if(table == NULL) goto failMallocTable; | ||
| 158 | if (length < 2) length = 2; | ||
| 159 | /* Table size is length rounded up to the next power of 2. */ | ||
| 160 | table->length = 1 << (sizeFloorLog2(length-1) + 1); | ||
| 161 | table->count = 0; | ||
| 162 | table->limit = (size_t)(.5 * length); | ||
| 163 | table->array = malloc(sizeof(TableEntryStruct) * length); | ||
| 164 | if(table->array == NULL) goto failMallocArray; | ||
| 165 | for(i = 0; i < length; ++i) { | ||
| 166 | table->array[i].key = 0; | ||
| 167 | table->array[i].value = NULL; | ||
| 168 | table->array[i].status = tableUNUSED; | ||
| 169 | } | ||
| 170 | |||
| 171 | *tableReturn = table; | ||
| 172 | return ResOK; | ||
| 173 | |||
| 174 | failMallocArray: | ||
| 175 | free(table); | ||
| 176 | failMallocTable: | ||
| 177 | return ResMEMORY; | ||
| 178 | } | ||
| 179 | |||
| 180 | |||
| 181 | /* TableDestroy -- destroy a table */ | ||
| 182 | |||
| 183 | extern void TableDestroy(Table table) | ||
| 184 | { | ||
| 185 | assert(table != NULL); | ||
| 186 | free(table->array); | ||
| 187 | free(table); | ||
| 188 | } | ||
| 189 | |||
| 190 | |||
| 191 | /* TableLookup -- look up */ | ||
| 192 | |||
| 193 | extern Bool TableLookup(void **valueReturn, Table table, Word key) | ||
| 194 | { | ||
| 195 | TableEntry entry = TableFind(table, key, 1 /* skip deleted */); | ||
| 196 | |||
| 197 | if(entry == NULL || entry->status != tableACTIVE) | ||
| 198 | return FALSE; | ||
| 199 | *valueReturn = entry->value; | ||
| 200 | return TRUE; | ||
| 201 | } | ||
| 202 | |||
| 203 | |||
| 204 | /* TableDefine -- add a new mapping */ | ||
| 205 | |||
| 206 | extern Res TableDefine(Table table, Word key, void *value) | ||
| 207 | { | ||
| 208 | TableEntry entry; | ||
| 209 | |||
| 210 | if (table->count >= table->limit) { | ||
| 211 | Res res = TableGrow(table); | ||
| 212 | if(res != ResOK) return res; | ||
| 213 | entry = TableFind(table, key, 0 /* no deletions yet */); | ||
| 214 | assert(entry != NULL); | ||
| 215 | if (entry->status == tableACTIVE) | ||
| 216 | return ResFAIL; | ||
| 217 | } else { | ||
| 218 | entry = TableFind(table, key, 1 /* skip deleted */); | ||
| 219 | if (entry != NULL && entry->status == tableACTIVE) | ||
| 220 | return ResFAIL; | ||
| 221 | /* Search again to find the best slot, deletions included. */ | ||
| 222 | entry = TableFind(table, key, 0 /* don't skip deleted */); | ||
| 223 | assert(entry != NULL); | ||
| 224 | } | ||
| 225 | |||
| 226 | entry->status = tableACTIVE; | ||
| 227 | entry->key = key; | ||
| 228 | entry->value = value; | ||
| 229 | ++table->count; | ||
| 230 | |||
| 231 | return ResOK; | ||
| 232 | } | ||
| 233 | |||
| 234 | |||
| 235 | /* TableRedefine -- redefine an existing mapping */ | ||
| 236 | |||
| 237 | extern Res TableRedefine(Table table, Word key, void *value) | ||
| 238 | { | ||
| 239 | TableEntry entry = TableFind(table, key, 1 /* skip deletions */); | ||
| 240 | |||
| 241 | if (entry == NULL || entry->status != tableACTIVE) | ||
| 242 | return ResFAIL; | ||
| 243 | assert(entry->key == key); | ||
| 244 | entry->value = value; | ||
| 245 | return ResOK; | ||
| 246 | } | ||
| 247 | |||
| 248 | |||
| 249 | /* TableRemove -- remove a mapping */ | ||
| 250 | |||
| 251 | extern Res TableRemove(Table table, Word key) | ||
| 252 | { | ||
| 253 | TableEntry entry = TableFind(table, key, 1); | ||
| 254 | |||
| 255 | if (entry == NULL || entry->status != tableACTIVE) | ||
| 256 | return ResFAIL; | ||
| 257 | entry->status = tableDELETED; | ||
| 258 | --table->count; | ||
| 259 | return ResOK; | ||
| 260 | } | ||
| 261 | |||
| 262 | |||
| 263 | /* TableMap -- apply a function to all the mappings */ | ||
| 264 | |||
| 265 | extern void TableMap(Table table, void(*fun)(Word key, void*value)) | ||
| 266 | { | ||
| 267 | size_t i; | ||
| 268 | for (i = 0; i < table->length; i++) | ||
| 269 | if (table->array[i].status == tableACTIVE) | ||
| 270 | (*fun)(table->array[i].key, table->array[i].value); | ||
| 271 | } | ||
| 272 | |||
| 273 | |||
| 274 | /* TableCount -- count the number of mappings in the table */ | ||
| 275 | |||
| 276 | extern size_t TableCount(Table table) | ||
| 277 | { | ||
| 278 | return table->count; | ||
| 279 | } | ||