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#include "bsd4-3.h"
/* Identify OSF1 for the m- files. */
#define OSF1
/* Define _BSD to tell the include files we're running under
the BSD universe and not the SYSV universe. */
#define C_SWITCH_SYSTEM -D_BSD
#define LIBS_SYSTEM -lbsd
#define GETPGRP_NO_ARG
#define SYSV_SYSTEM_DIR
/* If your system uses COFF (Common Object File Format) then define the
preprocessor symbol "COFF". */
#define COFF
/* Here is how to find X Windows. LD_SWITCH_X_SITE_AUX gives an -R option
says where to find X windows at run time. We convert it to a -rpath option
which is what OSF1 uses. */
#define LD_SWITCH_SYSTEM `echo LD_SWITCH_X_SITE_AUX | sed -e 's/-R/-Wl,-rpath,/'`
#define HAVE_TERMIOS
/* Specify the type that the 3rd arg of `accept' points to. */
#define SOCKLEN_TYPE int
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