aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--man/screen.texi48
1 files changed, 26 insertions, 22 deletions
diff --git a/man/screen.texi b/man/screen.texi
index 30a10e8c441..7c711d77d89 100644
--- a/man/screen.texi
+++ b/man/screen.texi
@@ -21,7 +21,7 @@ can access a series of menus; then there may be a @dfn{tool bar}, a
21row of icons that perform editing commands if you click on them. 21row of icons that perform editing commands if you click on them.
22Below this, the window begins. The last line is a special @dfn{echo 22Below this, the window begins. The last line is a special @dfn{echo
23area} or @dfn{minibuffer window}, where prompts appear and where you 23area} or @dfn{minibuffer window}, where prompts appear and where you
24can enter information when Emacs asks for it. See below for more 24enter information when Emacs asks for it. See below for more
25information about these special lines. 25information about these special lines.
26 26
27 You can subdivide the large text window horizontally or vertically 27 You can subdivide the large text window horizontally or vertically
@@ -29,13 +29,14 @@ into multiple text windows, each of which can be used for a different
29file (@pxref{Windows}). In this manual, the word ``window'' always 29file (@pxref{Windows}). In this manual, the word ``window'' always
30refers to the subdivisions of a frame within Emacs. 30refers to the subdivisions of a frame within Emacs.
31 31
32 The window that the cursor is in is the @dfn{selected window}, in 32 At any time, one window is the @dfn{selected window}; the most
33which editing takes place. Most Emacs commands implicitly apply to the 33prominent cursor indicates which window is selected. Most Emacs
34text in the selected window (though mouse commands generally operate on 34commands implicitly apply to the text in the selected window (though
35whatever window you click them in, whether selected or not). The other 35mouse commands generally operate on whatever window you click them in,
36windows display text for reference only, unless/until you select them. 36whether selected or not). The other windows display text for
37If you use multiple frames under the X Window System, then giving the 37reference only, unless/until you select them. If you use multiple
38input focus to a particular frame selects a window in that frame. 38frames under the X Window System, then giving the input focus to a
39particular frame selects a window in that frame.
39 40
40 Each window's last line is a @dfn{mode line}, which describes what 41 Each window's last line is a @dfn{mode line}, which describes what
41is going on in that window. It appears in inverse video, if the 42is going on in that window. It appears in inverse video, if the
@@ -75,24 +76,27 @@ the @samp{b}, as before.
75 Sometimes people speak of ``the cursor'' when they mean ``point,'' or 76 Sometimes people speak of ``the cursor'' when they mean ``point,'' or
76speak of commands that move point as ``cursor motion'' commands. 77speak of commands that move point as ``cursor motion'' commands.
77 78
78 Text-only terminals have only one cursor, and when output is in
79progress it must appear where the output is being displayed. This
80does not mean that point is moving. It is only that Emacs has no way
81to show you the location of point except when the terminal is idle.
82
83 If you are editing several files in Emacs, each in its own buffer, 79 If you are editing several files in Emacs, each in its own buffer,
84each buffer has its own point location. A buffer that is not currently 80each buffer has its own point location. A buffer that is not
85displayed remembers where point is in case you display it again later. 81currently displayed remembers its point location in case you display
86 82it again later. When Emacs displays multiple windows, each window has
87 When Emacs displays multiple windows, each window has its own point 83its own point location. If the same buffer appears in more than one
88location. On text-only terminals, the cursor shows the location of
89point in the selected window. On graphical terminals, Emacs shows a
90cursor in each window; the selected window's cursor is solid, and the
91other cursors are hollow. Either way, the cursor or cursors tell you
92which window is selected. If the same buffer appears in more than one
93window, each window has its own position for point in that buffer, and 84window, each window has its own position for point in that buffer, and
94(when possible) its own cursor. 85(when possible) its own cursor.
95 86
87 A text-only terminal has just one cursor, so Emacs puts it
88in the selected window. The other windows do not show a cursor, even
89though they do have a location of point. When Emacs updates the
90screen on a text-only terminal, it has to put the cursor temporarily
91at the place the output goes. This doesn't mean point is there,
92though. Once display updating finishes, Emacs puts the cursor where
93point is.
94
95 On graphical terminals, Emacs shows a cursor in each window; the
96selected window's cursor is solid or blinking, and the other cursors
97are just hollow. Thus, the most striking cursor always shows you
98the selected window, on all kinds of terminals.
99
96 @xref{Cursor Display}, for customization options that control display 100 @xref{Cursor Display}, for customization options that control display
97of the cursor or cursors. 101of the cursor or cursors.
98 102