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authorPo Lu2023-07-20 19:50:45 +0800
committerPo Lu2023-07-20 19:50:45 +0800
commitf9bbe3189b0eee627c3d8bca3221882cf0c29b26 (patch)
tree63c50759b630140a49b92c233a83ff6d5b12bd88 /src
parent7ff41bf8ed8439c949af4cdd3ae8d01c8cdf997f (diff)
parent4bd8e8c6d2b75d678c13ae34c401668d3e8eecc7 (diff)
downloademacs-f9bbe3189b0eee627c3d8bca3221882cf0c29b26.tar.gz
emacs-f9bbe3189b0eee627c3d8bca3221882cf0c29b26.zip
Merge from origin/emacs-29
4bd8e8c6d2b ; * src/xdisp.c: Fix wording in commentary. 3af27a4b815 Improve commentary in nsfns.m 5de5e4b4d0a Fix typos and ommissions in cus-edit.el 9d93c6ba14a ; * src/xdisp.c: Fix typos in the commentary. 86f2d6d62fc ; * src/xdisp.c: Improve commentary. (Bug#64596) ac075176bf0 ; * admin/notes/bugtracker: Fix punctuation. 81518534471 ; * admin/notes/bugtracker: Use 'e.g.' throughout the doc... f063f79a493 Convert NUL-containing NSString objects to Lisp strings c... d172cd59854 ; * doc/lispref/keymaps.texi (Modifying Menus): Add cross... 927e8b470fc ; * doc/lispref/keymaps.texi (Extended Menu Items): Add @... 77f489421ec ; * src/xdisp.c: Minor improvements of the commentary. ce3f9fba1a3 ; Improve accuracy of out-out-order message insertion 17073af84d7 ; Improve robustness of package-report-bug
Diffstat (limited to 'src')
-rw-r--r--src/nsfns.m8
-rw-r--r--src/xdisp.c153
2 files changed, 101 insertions, 60 deletions
diff --git a/src/nsfns.m b/src/nsfns.m
index 90159533128..2519f1ebac8 100644
--- a/src/nsfns.m
+++ b/src/nsfns.m
@@ -3840,7 +3840,13 @@ all_nonzero_ascii (unsigned char *str, ptrdiff_t n)
3840/* Make a Lisp string from an NSString. */ 3840/* Make a Lisp string from an NSString. */
3841- (Lisp_Object)lispString 3841- (Lisp_Object)lispString
3842{ 3842{
3843 return build_string ([self UTF8String]); 3843 /* `make_string' creates a string with a given length, instead of
3844 searching for a trailing NULL byte to determine its end. This is
3845 important because this function is called to convert NSString
3846 objects containing clipboard data, which can contain NUL bytes,
3847 into Lisp strings. (bug#64697) */
3848 return make_string ([self UTF8String],
3849 [self lengthOfBytesUsingEncoding: NSUTF8StringEncoding]);
3844} 3850}
3845@end 3851@end
3846 3852
diff --git a/src/xdisp.c b/src/xdisp.c
index 3728228c6de..da6e0afa8e1 100644
--- a/src/xdisp.c
+++ b/src/xdisp.c
@@ -21,17 +21,17 @@ along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
21 21
22 Redisplay. 22 Redisplay.
23 23
24 Emacs separates the task of updating the display from code 24 Emacs separates the task of updating the display -- which we call
25 modifying global state, e.g. buffer text. This way functions 25 "redisplay" -- from the code modifying global state, e.g. buffer
26 operating on buffers don't also have to be concerned with updating 26 text. This way functions operating on buffers don't also have to
27 the display. 27 be concerned with updating the display as result of their
28 28 operations.
29 Updating the display is triggered by the Lisp interpreter when it 29
30 decides it's time to do it. This is done either automatically for 30 Redisplay is triggered by the Lisp interpreter when it decides it's
31 you as part of the interpreter's command loop or as the result of 31 time to do it. This is done either automatically for you as part
32 calling Lisp functions like `sit-for'. The C function 32 of the interpreter's command loop, or as the result of calling Lisp
33 `redisplay_internal' in xdisp.c is the only entry into the inner 33 functions like `sit-for'. The C function `redisplay_internal' in
34 redisplay code. 34 xdisp.c is the only entry into the inner redisplay code.
35 35
36 The following diagram shows how redisplay code is invoked. As you 36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. 37 can see, Lisp calls redisplay and vice versa.
@@ -75,63 +75,97 @@ along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
75 and to make these changes visible. Preferably it would do that in 75 and to make these changes visible. Preferably it would do that in
76 a moderately intelligent way, i.e. fast. 76 a moderately intelligent way, i.e. fast.
77 77
78 Changes in buffer text can be deduced from window and buffer 78 At its highest level, redisplay can be divided into 3 distinct
79 steps, all of which are visible in `redisplay_internal':
80
81 . decide which frames need their windows to be considered for redisplay
82 . for each window whose display might need to be updated, compute
83 a structure, called "glyph matrix", which describes how it
84 should look on display
85 . actually update the display of windows on the glass where the
86 newly obtained glyph matrix differs from the one produced by the
87 previous redisplay cycle
88
89 The first of these steps is done by `redisplay_internal' itself, by
90 looping through all the frames and testing their various flags,
91 such as their visibility. The result of this could be that only
92 the selected window on the selected frame must be redisplayed, or
93 it could conclude that other windows need to be considered as well.
94
95 The second step considers each window that might need to be
96 redisplayed. This could be only the selected window, or the window
97 trees of one or more frames. The function which considers a window
98 and decides whether it actually needs redisplay is
99 `redisplay_window'. It does so by looking at the changes in
100 position of point, in buffer text, in text properties, overlays,
101 etc. These changes can be deduced from window and buffer
79 structures, and from some global variables like `beg_unchanged' and 102 structures, and from some global variables like `beg_unchanged' and
80 `end_unchanged'. The contents of the display are additionally 103 `end_unchanged'. The current contents of the display are recorded
81 recorded in a `glyph matrix', a two-dimensional matrix of glyph 104 in a `glyph matrix', a two-dimensional matrix of glyph structures.
82 structures. Each row in such a matrix corresponds to a line on the 105 Each row in such a matrix corresponds to a line on the display, and
83 display, and each glyph in a row corresponds to a column displaying 106 each glyph in a row corresponds to a column displaying a character,
84 a character, an image, or what else. This matrix is called the 107 an image, or what else. This matrix is called the `current glyph
85 `current glyph matrix' or `current matrix' in redisplay 108 matrix', or `current matrix', in redisplay terminology.
86 terminology. 109
87 110 For buffer parts that have been changed since the last redisplay,
88 For buffer parts that have been changed since the last update, a 111 `redisplay_window' constructs a second glyph matrix, the so called
89 second glyph matrix is constructed, the so called `desired glyph 112 `desired glyph matrix' or short `desired matrix'. It does so in
90 matrix' or short `desired matrix'. Current and desired matrix are 113 the most optimal way possible, avoiding the examination of text
91 then compared to find a cheap way to update the display, e.g. by 114 that didn't change, reusing portions of the current matrix if
92 reusing part of the display by scrolling lines. The actual update 115 possible, etc. It could, in particular, decide that a window
93 of the display of each window by comparing the desired and the 116 doesn't need to be redisplayed at all.
94 current matrix is done by `update_window', which calls functions 117
95 which draw to the glass (those functions are specific to the type 118 This second step of redisplay also updates the parts of the desired
96 of the window's frame: X, w32, NS, etc.). 119 matrix that correspond to the mode lines, header lines, and
120 tab-lines of the windows which need that; see `display_mode_lines'.
121
122 In the third and last step, the current and desired matrix are then
123 compared to find a cheap way to update the display, e.g. by reusing
124 part of the display by scrolling lines. The actual update of the
125 display of each window, by comparing the desired and the current
126 matrix, is done by `update_window', which calls functions which
127 draw to the glass (those functions are specific to the type of the
128 window's frame: X, w32, NS, etc.).
97 129
98 Once the display of a window on the glass has been updated, its 130 Once the display of a window on the glass has been updated, its
99 desired matrix is used to update the corresponding rows of the 131 desired matrix is used to update the corresponding rows of the
100 current matrix, and then the desired matrix is discarded. 132 current matrix, and then the desired matrix is discarded.
101 133
102 You will find a lot of redisplay optimizations when you start 134 You will find a lot of redisplay optimizations when you start
103 looking at the innards of redisplay. The overall goal of all these 135 looking at the innards of `redisplay_window'. The overall goal of
104 optimizations is to make redisplay fast because it is done 136 all these optimizations is to make redisplay fast because it is
105 frequently. Some of these optimizations are implemented by the 137 done frequently. Some of these optimizations are implemented by
106 following functions: 138 the following functions:
107 139
108 . try_cursor_movement 140 . try_cursor_movement
109 141
110 This function tries to update the display if the text in the 142 This optimization is applicable if the text in the window did
111 window did not change and did not scroll, only point moved, and 143 not change and did not scroll, only point moved, and it did not
112 it did not move off the displayed portion of the text. 144 move off the displayed portion of the text. In that case, the
145 window's glyph matrix is still valid, and only the position of
146 the cursor might need to be updated.
113 147
114 . try_window_reusing_current_matrix 148 . try_window_reusing_current_matrix
115 149
116 This function reuses the current matrix of a window when text 150 This function reuses the current glyph matrix of a window when
117 has not changed, but the window start changed (e.g., due to 151 text has not changed, but the window start changed (e.g., due to
118 scrolling). 152 scrolling).
119 153
120 . try_window_id 154 . try_window_id
121 155
122 This function attempts to redisplay a window by reusing parts of 156 This function attempts to update a window's glyph matrix by
123 its existing display. It finds and reuses the part that was not 157 reusing parts of its current glyph matrix. It finds and reuses
124 changed, and redraws the rest. (The "id" part in the function's 158 the part that was not changed, and regenerates the rest. (The
125 name stands for "insert/delete", not for "identification" or 159 "id" part in the function's name stands for "insert/delete", not
126 somesuch.) 160 for "identification" or somesuch.)
127 161
128 . try_window 162 . try_window
129 163
130 This function performs the full, unoptimized, redisplay of a 164 This function performs the full, unoptimized, generation of a
131 single window assuming that its fonts were not changed and that 165 single window's glyph matrix, assuming that its fonts were not
132 the cursor will not end up in the scroll margins. (Loading 166 changed and that the cursor will not end up in the scroll
133 fonts requires re-adjustment of dimensions of glyph matrices, 167 margins. (Loading fonts requires re-adjustment of dimensions of
134 which makes this method impossible to use.) 168 glyph matrices, which makes this method impossible to use.)
135 169
136 The optimizations are tried in sequence (some can be skipped if 170 The optimizations are tried in sequence (some can be skipped if
137 it is known that they are not applicable). If none of the 171 it is known that they are not applicable). If none of the
@@ -140,16 +174,17 @@ along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
140 174
141 Note that there's one more important optimization up Emacs's 175 Note that there's one more important optimization up Emacs's
142 sleeve, but it is related to actually redrawing the potentially 176 sleeve, but it is related to actually redrawing the potentially
143 changed portions of the window/frame, not to reproducing the 177 changed portions of the window/frame as part of the third step, not
144 desired matrices of those potentially changed portions. Namely, 178 to generating the desired matrices of those potentially changed
145 the function update_frame and its subroutines, which you will find 179 portions. Namely, the function `update_frame' and its subroutines,
146 in dispnew.c, compare the desired matrices with the current 180 which you will find in dispnew.c, compare the desired matrices with
147 matrices, and only redraw the portions that changed. So it could 181 the current matrices, and only redraw the portions that changed.
148 happen that the functions in this file for some reason decide that 182 So it could happen that the functions in this file for some reason
149 the entire desired matrix needs to be regenerated from scratch, and 183 decide that the entire desired matrix needs to be regenerated from
150 still only parts of the Emacs display, or even nothing at all, will 184 scratch, and still only parts of the Emacs display, or even nothing
151 be actually delivered to the glass, because update_frame has found 185 at all, will be actually delivered to the glass, because
152 that the new and the old screen contents are similar or identical. 186 `update_frame' has found that the new and the old screen contents
187 are similar or identical.
153 188
154 Desired matrices. 189 Desired matrices.
155 190
@@ -159,7 +194,7 @@ along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
159 redisplay tries to optimize its work, and thus only generates 194 redisplay tries to optimize its work, and thus only generates
160 glyphs for rows that need to be updated on the screen. Rows that 195 glyphs for rows that need to be updated on the screen. Rows that
161 don't need to be updated are left "disabled", and their contents 196 don't need to be updated are left "disabled", and their contents
162 should be ignored. 197 in the desired matrix should be ignored.
163 198
164 The function `display_line' is the central function to look at if 199 The function `display_line' is the central function to look at if
165 you are interested in how the rows of the desired matrix are 200 you are interested in how the rows of the desired matrix are