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authorPo Lu2021-10-20 15:55:10 +0800
committerJuri Linkov2021-10-20 19:42:14 +0300
commit8358da9c4c9079b93daffc1aebf3ea5e52b98593 (patch)
tree1202627d1775d1e3fc2d55de71f874aca13dc493 /src
parent29fdc65860e95a6e1c74147a3d310878080f6118 (diff)
downloademacs-8358da9c4c9079b93daffc1aebf3ea5e52b98593.tar.gz
emacs-8358da9c4c9079b93daffc1aebf3ea5e52b98593.zip
Display a tab bar item as sunken when appropriate
When the mouse pointer is pressed on the tab bar, moved out of the tab bar, and moved back in, it would be more appropriate to behave like other programs by displaying the item as sunken. * src/xdisp.c (note_tab_bar_highlight): Display item as sunken if the mouse pointer returns to the tab bar down.
Diffstat (limited to 'src')
-rw-r--r--src/xdisp.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/xdisp.c b/src/xdisp.c
index 97ba6721781..436153b2bae 100644
--- a/src/xdisp.c
+++ b/src/xdisp.c
@@ -13861,12 +13861,17 @@ note_tab_bar_highlight (struct frame *f, int x, int y)
13861 13861
13862 bool mouse_down_p = false; 13862 bool mouse_down_p = false;
13863#ifndef HAVE_NS 13863#ifndef HAVE_NS
13864 /* Mouse is down, but on different tab-bar item? */ 13864 /* Mouse is down, but on different tab-bar item? Or alternatively,
13865 the mouse might've been pressed somewhere we don't know about,
13866 and then have moved onto the tab bar. In this case,
13867 last_tab_bar_item is -1, so we DTRT and behave like other
13868 programs by displaying the item as sunken. */
13865 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f); 13869 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
13866 mouse_down_p = (gui_mouse_grabbed (dpyinfo) 13870 mouse_down_p = (gui_mouse_grabbed (dpyinfo)
13867 && f == dpyinfo->last_mouse_frame); 13871 && f == dpyinfo->last_mouse_frame);
13868 13872
13869 if (mouse_down_p && f->last_tab_bar_item != prop_idx) 13873 if (mouse_down_p && f->last_tab_bar_item != prop_idx
13874 && f->last_tab_bar_item != -1)
13870 return; 13875 return;
13871#endif 13876#endif
13872 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED; 13877 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;