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authorDaniel Colascione2012-10-07 14:31:58 -0800
committerDaniel Colascione2012-10-07 14:31:58 -0800
commit36a305a723c63fd345be65c536c52fe9765c14be (patch)
treefb89d9e103552863214c60297a65320917109357 /src/cmds.c
parent2ab329f3b5d52a39f0a45c3d9c129f1c19560142 (diff)
parent795b1482a9e314cda32d62ac2988f573d359366e (diff)
downloademacs-36a305a723c63fd345be65c536c52fe9765c14be.tar.gz
emacs-36a305a723c63fd345be65c536c52fe9765c14be.zip
Merge from trunk
Diffstat (limited to 'src/cmds.c')
-rw-r--r--src/cmds.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cmds.c b/src/cmds.c
index 45f7df948ae..453a4b67e57 100644
--- a/src/cmds.c
+++ b/src/cmds.c
@@ -85,6 +85,7 @@ move_point (Lisp_Object n, bool forward)
85DEFUN ("forward-char", Fforward_char, Sforward_char, 0, 1, "^p", 85DEFUN ("forward-char", Fforward_char, Sforward_char, 0, 1, "^p",
86 doc: /* Move point N characters forward (backward if N is negative). 86 doc: /* Move point N characters forward (backward if N is negative).
87On reaching end or beginning of buffer, stop and signal error. 87On reaching end or beginning of buffer, stop and signal error.
88Interactively, N is the numeric prefix argument.
88 89
89Depending on the bidirectional context, the movement may be to the 90Depending on the bidirectional context, the movement may be to the
90right or to the left on the screen. This is in contrast with 91right or to the left on the screen. This is in contrast with
@@ -97,6 +98,7 @@ right or to the left on the screen. This is in contrast with
97DEFUN ("backward-char", Fbackward_char, Sbackward_char, 0, 1, "^p", 98DEFUN ("backward-char", Fbackward_char, Sbackward_char, 0, 1, "^p",
98 doc: /* Move point N characters backward (forward if N is negative). 99 doc: /* Move point N characters backward (forward if N is negative).
99On attempt to pass beginning or end of buffer, stop and signal error. 100On attempt to pass beginning or end of buffer, stop and signal error.
101Interactively, N is the numeric prefix argument.
100 102
101Depending on the bidirectional context, the movement may be to the 103Depending on the bidirectional context, the movement may be to the
102right or to the left on the screen. This is in contrast with 104right or to the left on the screen. This is in contrast with