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| author | Richard M. Stallman | 1997-07-24 18:22:33 +0000 |
|---|---|---|
| committer | Richard M. Stallman | 1997-07-24 18:22:33 +0000 |
| commit | 998c789ccfe6530a41ba020df0e1cae5e03709d4 (patch) | |
| tree | 01d7f3e77c88b48c09a6d374be4f9335c93784a9 /lisp | |
| parent | 8a7a340773581db68d3dcd7662208bfc213a610d (diff) | |
| download | emacs-998c789ccfe6530a41ba020df0e1cae5e03709d4.tar.gz emacs-998c789ccfe6530a41ba020df0e1cae5e03709d4.zip | |
(landmark-repeat, landmark): New aliases.
Add autoload cookies.
Diffstat (limited to 'lisp')
| -rw-r--r-- | lisp/play/landmark.el | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/lisp/play/landmark.el b/lisp/play/landmark.el index 292e2252e99..2fd7d9d79f1 100644 --- a/lisp/play/landmark.el +++ b/lisp/play/landmark.el | |||
| @@ -1610,8 +1610,11 @@ If the game is finished, this command requests for another game." | |||
| 1610 | 1610 | ||
| 1611 | ;;;_ + lm-test-run () | 1611 | ;;;_ + lm-test-run () |
| 1612 | 1612 | ||
| 1613 | ;;;###autoload | ||
| 1614 | (defalias 'landmark-repeat 'lm-test-run) | ||
| 1615 | ;;;###autoload | ||
| 1613 | (defun lm-test-run () | 1616 | (defun lm-test-run () |
| 1614 | 1617 | "Run 100 Lm games, each time saving the weights from the previous game." | |
| 1615 | (interactive) | 1618 | (interactive) |
| 1616 | 1619 | ||
| 1617 | (lm 1) | 1620 | (lm 1) |
| @@ -1623,8 +1626,11 @@ If the game is finished, this command requests for another game." | |||
| 1623 | 1626 | ||
| 1624 | ;;;_ + lm: The function you invoke to play | 1627 | ;;;_ + lm: The function you invoke to play |
| 1625 | 1628 | ||
| 1629 | ;;;###autoload | ||
| 1630 | (defalias 'landmark 'lm) | ||
| 1631 | ;;;###autoload | ||
| 1626 | (defun lm (parg) | 1632 | (defun lm (parg) |
| 1627 | "Start an Lm game. | 1633 | "Start or resume an Lm game. |
| 1628 | If a game is in progress, this command allows you to resume it. | 1634 | If a game is in progress, this command allows you to resume it. |
| 1629 | Here is the relation between prefix args and game options: | 1635 | Here is the relation between prefix args and game options: |
| 1630 | 1636 | ||
| @@ -1635,7 +1641,8 @@ none / 1 | yes | no | |||
| 1635 | 3 | no | yes | 1641 | 3 | no | yes |
| 1636 | 4 | no | no | 1642 | 4 | no | no |
| 1637 | 1643 | ||
| 1638 | You start by moving to a square and typing \\[lm-start-robot] | 1644 | You start by moving to a square and typing \\[lm-start-robot], |
| 1645 | if you did not use a prefix arg to ask for automatic start. | ||
| 1639 | Use \\[describe-mode] for more info." | 1646 | Use \\[describe-mode] for more info." |
| 1640 | (interactive "p") | 1647 | (interactive "p") |
| 1641 | 1648 | ||