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authorJuanma Barranquero2011-11-16 13:34:47 +0100
committerJuanma Barranquero2011-11-16 13:34:47 +0100
commit58179ccebd1c2fd18fa422a7bb4d2cf78994e3c9 (patch)
treeb5c96cf9f1cc1c0c78ed998040e40ab126da95bb /lisp/play
parent110490118ed91082753d0f9e15d1774b6002caa2 (diff)
downloademacs-58179ccebd1c2fd18fa422a7bb4d2cf78994e3c9.tar.gz
emacs-58179ccebd1c2fd18fa422a7bb4d2cf78994e3c9.zip
Fix typos.
Diffstat (limited to 'lisp/play')
-rw-r--r--lisp/play/5x5.el7
1 files changed, 3 insertions, 4 deletions
diff --git a/lisp/play/5x5.el b/lisp/play/5x5.el
index 1ea8df36cd6..a7a332d97f2 100644
--- a/lisp/play/5x5.el
+++ b/lisp/play/5x5.el
@@ -151,7 +151,7 @@
151 "Local keymap for the 5x5 game.") 151 "Local keymap for the 5x5 game.")
152 152
153(5x5-defvar-local 5x5-solver-output nil 153(5x5-defvar-local 5x5-solver-output nil
154 "List that is is the output of an arithmetic solver. 154 "List that is the output of an arithmetic solver.
155 155
156This list L is such that 156This list L is such that
157 157
@@ -816,9 +816,8 @@ solution that is presented is the one that needs least number of
816strokes --- other solutions can be viewed by rotating through the 816strokes --- other solutions can be viewed by rotating through the
817list. The list of solution is ordered by number of strokes, so 817list. The list of solution is ordered by number of strokes, so
818rotating left just after calling `5x5-solve-suggest' will show 818rotating left just after calling `5x5-solve-suggest' will show
819the the solution with second least number of strokes, while 819the solution with second least number of strokes, while rotating
820rotating right will show the solution with greatest number of 820right will show the solution with greatest number of strokes."
821strokes."
822 (interactive "P") 821 (interactive "P")
823 (let ((len (length 5x5-solver-output))) 822 (let ((len (length 5x5-solver-output)))
824 (when (>= len 3) 823 (when (>= len 3)