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authorColin Walters2002-04-10 19:17:05 +0000
committerColin Walters2002-04-10 19:17:05 +0000
commitb9b966e0d92f49c2db7524734c3b04f4c57b96a2 (patch)
tree17d90fe9ad233a526821315a1e9072f4c4cfd681 /lib-src
parent6b910f7d685454a76f3e3c58aa08f5a2db37d68b (diff)
downloademacs-b9b966e0d92f49c2db7524734c3b04f4c57b96a2.tar.gz
emacs-b9b966e0d92f49c2db7524734c3b04f4c57b96a2.zip
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diff --git a/lib-src/ChangeLog b/lib-src/ChangeLog
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+++ b/lib-src/ChangeLog
@@ -1,5 +1,20 @@
12002-04-10 Colin Walters <walters@verbum.org> 12002-04-10 Colin Walters <walters@verbum.org>
2 2
3 * update-game-score.c: (toplevel): Include stdarg.h.
4 (MAX_DATA_LEN, MAX_SCORES): New.
5 (SCORE_FILE_PREFIX): If HAVE_SHARED_GAME_DIR is not defined,
6 default to ~/.emacs.d/games.
7 (get_user_id): Don't zero uid in the case where we can't get the
8 username.
9 (lose): New function.
10 (main): Actually use `max', and default it to MAX_SCORES.
11 Correctly handle new default for SCORE_FILE_PREFIX. Use `lose'
12 function.
13 (read_score): Handle the case of reading unamelen characters, then
14 finishing. Use mktemp if mkstemp isn't available.
15 (lock_file, unlock_file): Delete unused versions.
16 (lock_file): Always sleep, even if we unlinked the lock file.
17
3 * Makefile.in (gamedir, gameuser): New variables. 18 * Makefile.in (gamedir, gameuser): New variables.
4 (toplevel, UTILITIES): Add update-game-score. 19 (toplevel, UTILITIES): Add update-game-score.
5 (${archlibdir}): Handle HAVE_SHARED_GAME_DIR. 20 (${archlibdir}): Handle HAVE_SHARED_GAME_DIR.