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| author | Paul Eggert | 2023-03-21 14:38:23 -0700 |
|---|---|---|
| committer | Paul Eggert | 2023-03-21 14:42:18 -0700 |
| commit | 640fd9b594fa376e6493efbe0cf083e1270ddd3f (patch) | |
| tree | 2659bb3c0bc63db9d7bbd7491e9241a691384f6a /java | |
| parent | 2e8cc206f520ec9feb42273703d7afbcb32cd791 (diff) | |
| download | emacs-640fd9b594fa376e6493efbe0cf083e1270ddd3f.tar.gz emacs-640fd9b594fa376e6493efbe0cf083e1270ddd3f.zip | |
Sleep less in update-game-score
This is mostly to avoid interface hassles with time/srand/rand.
* lib-src/update-game-score.c (main): Don’t use ‘srand’ or ‘time’.
(lock_file): Don’t sleep if we unlocked the lock file. When
sleeping, always just sleep 1 s. This avoids the need for calling
‘time’ and ‘rand’, the utility of which was dubious anyway.
Diffstat (limited to 'java')
0 files changed, 0 insertions, 0 deletions