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authorDave Love2000-08-16 19:07:04 +0000
committerDave Love2000-08-16 19:07:04 +0000
commite8951be0ff59590180b045d0bd37fe8d1c2451f7 (patch)
treed22bbb534f225fce66ca600fe9f52f8b18cf7141
parent0419a4af90191ac16119edf0b706b2b9e33abdda (diff)
downloademacs-e8951be0ff59590180b045d0bd37fe8d1c2451f7.tar.gz
emacs-e8951be0ff59590180b045d0bd37fe8d1c2451f7.zip
(pong): Doc fix.
-rw-r--r--lisp/play/pong.el5
1 files changed, 2 insertions, 3 deletions
diff --git a/lisp/play/pong.el b/lisp/play/pong.el
index 3bec8904c06..20be4ddf0bd 100644
--- a/lisp/play/pong.el
+++ b/lisp/play/pong.el
@@ -447,10 +447,9 @@ detection and checks if a player scores."
447This is an implementation of the classical game pong. 447This is an implementation of the classical game pong.
448Move left and right bats and try to bounce the ball to your opponent. 448Move left and right bats and try to bounce the ball to your opponent.
449 449
450pong-mode keybindings: 450pong-mode keybindings:\\<pong-mode-map>
451 \\<pong-mode-map>
452 451
453 \\{pong-mode-map}" 452\\{pong-mode-map}"
454 (interactive) 453 (interactive)
455 (setq pong-score-player1 0) 454 (setq pong-score-player1 0)
456 (setq pong-score-player2 0) 455 (setq pong-score-player2 0)