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| author | Juanma Barranquero | 2011-04-21 14:06:01 +0200 |
|---|---|---|
| committer | Juanma Barranquero | 2011-04-21 14:06:01 +0200 |
| commit | c6c3212525649764708af281de3deb2d96225686 (patch) | |
| tree | 80864d29dc19810914e33fc2b9baeec43e7c6c1d | |
| parent | 58d468b44d8e8b639e8dd13f9895516d30bcbba5 (diff) | |
| download | emacs-c6c3212525649764708af281de3deb2d96225686.tar.gz emacs-c6c3212525649764708af281de3deb2d96225686.zip | |
lisp/play/mpuz.el: Small fixes.
* play/mpuz (mpuz-silent): Doc fix.
(mpuz-mode-map): Move initialization into declaration.
(mpuz-put-number-on-board): Rename parameter L to COLUMNS.
(mpuz-letter-to-digit, mpuz-check-all-solved, mpuz-create-buffer):
Fix typos in docstrings.
| -rw-r--r-- | lisp/ChangeLog | 6 | ||||
| -rw-r--r-- | lisp/play/mpuz.el | 51 |
2 files changed, 22 insertions, 35 deletions
diff --git a/lisp/ChangeLog b/lisp/ChangeLog index 77c586c47fb..7cfe6d842d9 100644 --- a/lisp/ChangeLog +++ b/lisp/ChangeLog | |||
| @@ -1,5 +1,11 @@ | |||
| 1 | 2011-04-21 Juanma Barranquero <lekktu@gmail.com> | 1 | 2011-04-21 Juanma Barranquero <lekktu@gmail.com> |
| 2 | 2 | ||
| 3 | * play/mpuz.el (mpuz-silent): Doc fix. | ||
| 4 | (mpuz-mode-map): Move initialization into declaration. | ||
| 5 | (mpuz-put-number-on-board): Rename parameter L to COLUMNS. | ||
| 6 | (mpuz-letter-to-digit, mpuz-check-all-solved, mpuz-create-buffer): | ||
| 7 | Fix typos in docstrings. | ||
| 8 | |||
| 3 | * play/doctor.el (doc$, doctor-$, doctor-read-print, doctor-read-token) | 9 | * play/doctor.el (doc$, doctor-$, doctor-read-print, doctor-read-token) |
| 4 | (doctor-nounp, doctor-pronounp): Fix typos in docstrings. | 10 | (doctor-nounp, doctor-pronounp): Fix typos in docstrings. |
| 5 | 11 | ||
diff --git a/lisp/play/mpuz.el b/lisp/play/mpuz.el index 32678650ab3..4c6d66b27ae 100644 --- a/lisp/play/mpuz.el +++ b/lisp/play/mpuz.el | |||
| @@ -40,7 +40,7 @@ | |||
| 40 | 40 | ||
| 41 | (defcustom mpuz-silent 'error | 41 | (defcustom mpuz-silent 'error |
| 42 | "Set this to nil if you want dings on inputs. | 42 | "Set this to nil if you want dings on inputs. |
| 43 | t means never ding, and `error' means only ding on wrong input." | 43 | The value t means never ding, and `error' means only ding on wrong input." |
| 44 | :type '(choice (const :tag "No" nil) | 44 | :type '(choice (const :tag "No" nil) |
| 45 | (const :tag "Yes" t) | 45 | (const :tag "Yes" t) |
| 46 | (const :tag "If correct" error)) | 46 | (const :tag "If correct" error)) |
| @@ -87,34 +87,16 @@ t means never ding, and `error' means only ding on wrong input." | |||
| 87 | :type 'hook | 87 | :type 'hook |
| 88 | :group 'mpuz) | 88 | :group 'mpuz) |
| 89 | 89 | ||
| 90 | (defvar mpuz-mode-map nil | 90 | (defvar mpuz-mode-map |
| 91 | (let ((map (make-sparse-keymap))) | ||
| 92 | (mapc (lambda (ch) | ||
| 93 | (define-key map (char-to-string ch) 'mpuz-try-letter)) | ||
| 94 | "abcdefghijABCDEFGHIJ") | ||
| 95 | (define-key map "\C-g" 'mpuz-offer-abort) | ||
| 96 | (define-key map "?" 'describe-mode) | ||
| 97 | map) | ||
| 91 | "Local keymap to use in Mult Puzzle.") | 98 | "Local keymap to use in Mult Puzzle.") |
| 92 | 99 | ||
| 93 | (if mpuz-mode-map nil | ||
| 94 | (setq mpuz-mode-map (make-sparse-keymap)) | ||
| 95 | (define-key mpuz-mode-map "a" 'mpuz-try-letter) | ||
| 96 | (define-key mpuz-mode-map "b" 'mpuz-try-letter) | ||
| 97 | (define-key mpuz-mode-map "c" 'mpuz-try-letter) | ||
| 98 | (define-key mpuz-mode-map "d" 'mpuz-try-letter) | ||
| 99 | (define-key mpuz-mode-map "e" 'mpuz-try-letter) | ||
| 100 | (define-key mpuz-mode-map "f" 'mpuz-try-letter) | ||
| 101 | (define-key mpuz-mode-map "g" 'mpuz-try-letter) | ||
| 102 | (define-key mpuz-mode-map "h" 'mpuz-try-letter) | ||
| 103 | (define-key mpuz-mode-map "i" 'mpuz-try-letter) | ||
| 104 | (define-key mpuz-mode-map "j" 'mpuz-try-letter) | ||
| 105 | (define-key mpuz-mode-map "A" 'mpuz-try-letter) | ||
| 106 | (define-key mpuz-mode-map "B" 'mpuz-try-letter) | ||
| 107 | (define-key mpuz-mode-map "C" 'mpuz-try-letter) | ||
| 108 | (define-key mpuz-mode-map "D" 'mpuz-try-letter) | ||
| 109 | (define-key mpuz-mode-map "E" 'mpuz-try-letter) | ||
| 110 | (define-key mpuz-mode-map "F" 'mpuz-try-letter) | ||
| 111 | (define-key mpuz-mode-map "G" 'mpuz-try-letter) | ||
| 112 | (define-key mpuz-mode-map "H" 'mpuz-try-letter) | ||
| 113 | (define-key mpuz-mode-map "I" 'mpuz-try-letter) | ||
| 114 | (define-key mpuz-mode-map "J" 'mpuz-try-letter) | ||
| 115 | (define-key mpuz-mode-map "\C-g" 'mpuz-offer-abort) | ||
| 116 | (define-key mpuz-mode-map "?" 'describe-mode)) | ||
| 117 | |||
| 118 | (defun mpuz-mode () | 100 | (defun mpuz-mode () |
| 119 | "Multiplication puzzle mode. | 101 | "Multiplication puzzle mode. |
| 120 | 102 | ||
| @@ -171,7 +153,7 @@ You may abort a game by typing \\<mpuz-mode-map>\\[mpuz-offer-abort]." | |||
| 171 | "A permutation from [0..9] to [0..9].") | 153 | "A permutation from [0..9] to [0..9].") |
| 172 | 154 | ||
| 173 | (defvar mpuz-letter-to-digit (make-vector 10 0) | 155 | (defvar mpuz-letter-to-digit (make-vector 10 0) |
| 174 | "The inverse of mpuz-digit-to-letter.") | 156 | "The inverse of `mpuz-digit-to-letter'.") |
| 175 | 157 | ||
| 176 | (defmacro mpuz-to-digit (letter) | 158 | (defmacro mpuz-to-digit (letter) |
| 177 | (list 'aref 'mpuz-letter-to-digit letter)) | 159 | (list 'aref 'mpuz-letter-to-digit letter)) |
| @@ -198,17 +180,16 @@ You may abort a game by typing \\<mpuz-mode-map>\\[mpuz-offer-abort]." | |||
| 198 | (defvar mpuz-board (make-vector 10 nil) | 180 | (defvar mpuz-board (make-vector 10 nil) |
| 199 | "The board associates to any digit the list of squares where it appears.") | 181 | "The board associates to any digit the list of squares where it appears.") |
| 200 | 182 | ||
| 201 | (defun mpuz-put-number-on-board (number row &rest l) | 183 | (defun mpuz-put-number-on-board (number row &rest columns) |
| 202 | "Put (last digit of) NUMBER on ROW and COLUMNS of the puzzle board." | 184 | "Put (last digit of) NUMBER on ROW and COLUMNS of the puzzle board." |
| 203 | (let (digit) | 185 | (let (digit) |
| 204 | (while l | 186 | (dolist (column columns) |
| 205 | (setq digit (% number 10) | 187 | (setq digit (% number 10) |
| 206 | number (/ number 10)) | 188 | number (/ number 10)) |
| 207 | (aset mpuz-board digit `((,row . ,(car l)) ,@(aref mpuz-board digit))) | 189 | (aset mpuz-board digit `((,row . ,column) ,@(aref mpuz-board digit)))))) |
| 208 | (setq l (cdr l))))) | ||
| 209 | 190 | ||
| 210 | (defun mpuz-check-all-solved (&optional row col) | 191 | (defun mpuz-check-all-solved (&optional row col) |
| 211 | "Check whether all digits have been solved. Return t if yes." | 192 | "Check whether all digits have been solved. Return t if yes." |
| 212 | (catch 'solved | 193 | (catch 'solved |
| 213 | (let (A B1 B2 C D E squares) | 194 | (let (A B1 B2 C D E squares) |
| 214 | (and mpuz-solve-when-trivial | 195 | (and mpuz-solve-when-trivial |
| @@ -294,7 +275,7 @@ You may abort a game by typing \\<mpuz-mode-map>\\[mpuz-offer-abort]." | |||
| 294 | "The general picture of the puzzle screen, as a string.") | 275 | "The general picture of the puzzle screen, as a string.") |
| 295 | 276 | ||
| 296 | (defun mpuz-create-buffer () | 277 | (defun mpuz-create-buffer () |
| 297 | "Create (or recreate) the puzzle buffer. Return it." | 278 | "Create (or recreate) the puzzle buffer. Return it." |
| 298 | (let ((buf (get-buffer-create "*Mult Puzzle*")) | 279 | (let ((buf (get-buffer-create "*Mult Puzzle*")) |
| 299 | (face '(face mpuz-text)) | 280 | (face '(face mpuz-text)) |
| 300 | buffer-read-only) | 281 | buffer-read-only) |