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| author | Gerd Moellmann | 2000-01-07 12:20:57 +0000 |
|---|---|---|
| committer | Gerd Moellmann | 2000-01-07 12:20:57 +0000 |
| commit | c1475eae0b7cbd19e7fd6f596bb0d61d75c2e843 (patch) | |
| tree | f73351e240485f77b2e4f2eeace84d026326a66b | |
| parent | eb483e1786257a545232025aeb43b0a46b9a4580 (diff) | |
| download | emacs-c1475eae0b7cbd19e7fd6f596bb0d61d75c2e843.tar.gz emacs-c1475eae0b7cbd19e7fd6f596bb0d61d75c2e843.zip | |
*** empty log message ***
| -rw-r--r-- | lisp/ChangeLog | 22 | ||||
| -rw-r--r-- | lisp/play/pong.el | 461 |
2 files changed, 474 insertions, 9 deletions
diff --git a/lisp/ChangeLog b/lisp/ChangeLog index 2199482fc1c..3eec6087068 100644 --- a/lisp/ChangeLog +++ b/lisp/ChangeLog | |||
| @@ -1,13 +1,17 @@ | |||
| 1 | 2000-01-07 Gerd Moellmann <gerd@gnu.org> | ||
| 2 | |||
| 3 | * play/pong.el: New file. | ||
| 4 | |||
| 1 | 2000-01-05 Carsten Dominik <cd@gnu.org> | 5 | 2000-01-05 Carsten Dominik <cd@gnu.org> |
| 2 | 6 | ||
| 3 | * textmodes/reftex-vars.el (reftex-parse-file-extension, | 7 | * textmodes/reftex-vars.el (reftex-parse-file-extension) |
| 4 | reftex-index-phrase-file-extension): New options. | 8 | (reftex-index-phrase-file-extension): New options. |
| 5 | 9 | ||
| 6 | * textmodes/reftex-index.el (reftex-index-visit-phrases-buffer): | 10 | * textmodes/reftex-index.el (reftex-index-visit-phrases-buffer): |
| 7 | Use new option `reftex-index-phrase-file-extension'. | 11 | Use new option `reftex-index-phrase-file-extension'. |
| 8 | 12 | ||
| 9 | * textmodes/reftex.el (reftex-access-parse-file): Use new option | 13 | * textmodes/reftex.el (reftex-access-parse-file): Use new option |
| 10 | `reftex-parse-file-extension'. | 14 | `reftex-parse-file-extension'. |
| 11 | 15 | ||
| 12 | 2000-01-05 Dave Love <fx@gnu.org> | 16 | 2000-01-05 Dave Love <fx@gnu.org> |
| 13 | 17 | ||
| @@ -19,8 +23,8 @@ | |||
| 19 | 23 | ||
| 20 | 2000-01-05 Thien-Thi Nguyen <ttn@delysid.gnu.org> | 24 | 2000-01-05 Thien-Thi Nguyen <ttn@delysid.gnu.org> |
| 21 | 25 | ||
| 22 | * progmodes/hideshow.el (hs-discard-overlays, hs-flag-region, | 26 | * progmodes/hideshow.el (hs-discard-overlays, hs-flag-region) |
| 23 | hs-show-block): Don't use `mapcar' when not accumulating. | 27 | (hs-show-block): Don't use `mapcar' when not accumulating. |
| 24 | 28 | ||
| 25 | Fix buglet in local variables initialization. | 29 | Fix buglet in local variables initialization. |
| 26 | 30 | ||
| @@ -56,8 +60,8 @@ | |||
| 56 | (ps-header-lines, ps-left-header, ps-right-header): No more buffer | 60 | (ps-header-lines, ps-left-header, ps-right-header): No more buffer |
| 57 | local. | 61 | local. |
| 58 | (ps-spool-config): Initialization fix. | 62 | (ps-spool-config): Initialization fix. |
| 59 | (ps-print-prologue-1, ps-print-prologue-2, | 63 | (ps-print-prologue-1, ps-print-prologue-2) |
| 60 | ps-print-duplex-feature): PostScript code moved to separated file. | 64 | (ps-print-duplex-feature): PostScript code moved to separated file. |
| 61 | (ps-background-image): Little code reformating. | 65 | (ps-background-image): Little code reformating. |
| 62 | (ps-begin-file, ps-begin-job): Fix code. | 66 | (ps-begin-file, ps-begin-job): Fix code. |
| 63 | (ps-postscript-code-directory, ps-mark-code-directory): New vars. | 67 | (ps-postscript-code-directory, ps-mark-code-directory): New vars. |
| @@ -65,7 +69,7 @@ | |||
| 65 | 69 | ||
| 66 | 2000-01-05 Vinicius Jose Latorre <vinicius@cpqd.com.br> | 70 | 2000-01-05 Vinicius Jose Latorre <vinicius@cpqd.com.br> |
| 67 | 71 | ||
| 68 | * ps-vars.el: eliminated. | 72 | * ps-vars.el: Eliminated. |
| 69 | 73 | ||
| 70 | * ps-mule.el: ps-vars eliminated, ps-multibyte-buffer now is | 74 | * ps-mule.el: ps-vars eliminated, ps-multibyte-buffer now is |
| 71 | `;;;###autoload'. | 75 | `;;;###autoload'. |
diff --git a/lisp/play/pong.el b/lisp/play/pong.el new file mode 100644 index 00000000000..6f07b043495 --- /dev/null +++ b/lisp/play/pong.el | |||
| @@ -0,0 +1,461 @@ | |||
| 1 | ;;; pong.el - classical implementation of pong | ||
| 2 | |||
| 3 | ;; Copyright 1999, 2000 by Free Software Foundation, Inc. | ||
| 4 | |||
| 5 | ;; Author: Benjamin Drieu | ||
| 6 | ;; Keywords: games | ||
| 7 | |||
| 8 | ;; This file is part of GNU Emacs. | ||
| 9 | |||
| 10 | ;; GNU Emacs is free software; you can redistribute it and/or modify | ||
| 11 | ;; it under the terms of the GNU General Public License as published by | ||
| 12 | ;; the Free Software Foundation; either version 2, or (at your option) | ||
| 13 | ;; any later version. | ||
| 14 | |||
| 15 | ;; GNU Emacs is distributed in the hope that it will be useful, | ||
| 16 | ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 17 | ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| 18 | ;; GNU General Public License for more details. | ||
| 19 | |||
| 20 | ;; You should have received a copy of the GNU General Public License | ||
| 21 | ;; along with GNU Emacs; see the file COPYING. If not, write to | ||
| 22 | ;; the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | ||
| 23 | ;; Boston, MA 02111-1307, USA. | ||
| 24 | |||
| 25 | ;;; Commentary: | ||
| 26 | |||
| 27 | ;; This is an implementation of the classical game pong. | ||
| 28 | |||
| 29 | ;;; Code: | ||
| 30 | |||
| 31 | (eval-when-compile (require 'cl)) | ||
| 32 | |||
| 33 | (require 'gamegrid) | ||
| 34 | |||
| 35 | ;;; Customization | ||
| 36 | |||
| 37 | (defgroup pong nil | ||
| 38 | "Emacs-Lisp implementation of the classical game pong." | ||
| 39 | :tag "Pong" | ||
| 40 | :group 'games) | ||
| 41 | |||
| 42 | (defcustom pong-buffer-name "*Pong*" | ||
| 43 | "*Name of the buffer used to play." | ||
| 44 | :group 'pong | ||
| 45 | :type '(string)) | ||
| 46 | |||
| 47 | (defcustom pong-width 50 | ||
| 48 | "*Width of the playfield." | ||
| 49 | :group 'pong | ||
| 50 | :type '(integer)) | ||
| 51 | |||
| 52 | (defcustom pong-height 30 | ||
| 53 | "*Height of the playfield." | ||
| 54 | :group 'pong | ||
| 55 | :type '(integer)) | ||
| 56 | |||
| 57 | (defcustom pong-bat-width 3 | ||
| 58 | "*Width of the bats for pong." | ||
| 59 | :group 'pong | ||
| 60 | :type '(integer)) | ||
| 61 | |||
| 62 | (defcustom pong-blank-color "black" | ||
| 63 | "*Color used for background." | ||
| 64 | :group 'pong | ||
| 65 | :type '(string)) | ||
| 66 | |||
| 67 | (defcustom pong-bat-color "yellow" | ||
| 68 | "*Color used for bats." | ||
| 69 | :group 'pong | ||
| 70 | :type '(string)) | ||
| 71 | |||
| 72 | (defcustom pong-ball-color "red" | ||
| 73 | "*Color used for the ball." | ||
| 74 | :group 'pong | ||
| 75 | :type '(string)) | ||
| 76 | |||
| 77 | (defcustom pong-border-color "white" | ||
| 78 | "*Color used for pong balls." | ||
| 79 | :group 'pong | ||
| 80 | :type '(string)) | ||
| 81 | |||
| 82 | (defcustom pong-left-key "4" | ||
| 83 | "*Alternate key to press for bat 1 to go up (primary one is [left])." | ||
| 84 | :group 'pong | ||
| 85 | :type '(vector)) | ||
| 86 | |||
| 87 | (defcustom pong-right-key "6" | ||
| 88 | "*Alternate key to press for bat 1 to go down (primary one is [right])." | ||
| 89 | :group 'pong | ||
| 90 | :type '(vector)) | ||
| 91 | |||
| 92 | (defcustom pong-up-key "8" | ||
| 93 | "*Alternate key to press for bat 2 to go up (primary one is [up])." | ||
| 94 | :group 'pong | ||
| 95 | :type '(vector)) | ||
| 96 | |||
| 97 | (defcustom pong-down-key "2" | ||
| 98 | "*Alternate key to press for bat 2 to go down (primary one is [down])." | ||
| 99 | :group 'pong | ||
| 100 | :type '(vector)) | ||
| 101 | |||
| 102 | (defcustom pong-quit-key "q" | ||
| 103 | "*Key to press to quit pong." | ||
| 104 | :group 'pong | ||
| 105 | :type '(vector)) | ||
| 106 | |||
| 107 | (defcustom pong-pause-key "p" | ||
| 108 | "Key to press to pause pong." | ||
| 109 | :group 'pong | ||
| 110 | :type '(vector)) | ||
| 111 | |||
| 112 | (defcustom pong-resume-key "p" | ||
| 113 | "*Key to press to resume pong." | ||
| 114 | :group 'pong | ||
| 115 | :type '(vector)) | ||
| 116 | |||
| 117 | (defcustom pong-timer-delay 0.1 | ||
| 118 | "*Time to wait between every cycle." | ||
| 119 | :group 'pong | ||
| 120 | :type '(integer)) | ||
| 121 | |||
| 122 | |||
| 123 | ;;; This is black magic. Define colors used | ||
| 124 | |||
| 125 | (defvar pong-blank-options | ||
| 126 | '(((glyph colorize) | ||
| 127 | (t ?\040)) | ||
| 128 | ((color-x color-x) | ||
| 129 | (mono-x grid-x) | ||
| 130 | (color-tty color-tty)) | ||
| 131 | (((glyph color-x) [0 0 0]) | ||
| 132 | (color-tty pong-blank-color)))) | ||
| 133 | |||
| 134 | (defvar pong-bat-options | ||
| 135 | '(((glyph colorize) | ||
| 136 | (emacs-tty ?O) | ||
| 137 | (t ?\040)) | ||
| 138 | ((color-x color-x) | ||
| 139 | (mono-x mono-x) | ||
| 140 | (color-tty color-tty) | ||
| 141 | (mono-tty mono-tty)) | ||
| 142 | (((glyph color-x) [1 1 0]) | ||
| 143 | (color-tty pong-bat-color)))) | ||
| 144 | |||
| 145 | (defvar pong-ball-options | ||
| 146 | '(((glyph colorize) | ||
| 147 | (t ?\*)) | ||
| 148 | ((color-x color-x) | ||
| 149 | (mono-x grid-x) | ||
| 150 | (color-tty color-tty)) | ||
| 151 | (((glyph color-x) [1 0 0]) | ||
| 152 | (color-tty pong-ball-color)))) | ||
| 153 | |||
| 154 | (defvar pong-border-options | ||
| 155 | '(((glyph colorize) | ||
| 156 | (t ?\+)) | ||
| 157 | ((color-x color-x) | ||
| 158 | (mono-x grid-x)) | ||
| 159 | (((glyph color-x) [0.5 0.5 0.5]) | ||
| 160 | (color-tty pong-border-color)))) | ||
| 161 | |||
| 162 | (defconst pong-blank 0) | ||
| 163 | (defconst pong-bat 1) | ||
| 164 | (defconst pong-ball 2) | ||
| 165 | (defconst pong-border 3) | ||
| 166 | |||
| 167 | |||
| 168 | ;;; Determine initial positions for bats and ball | ||
| 169 | |||
| 170 | (defvar pong-xx nil | ||
| 171 | "Horizontal speed of the ball.") | ||
| 172 | |||
| 173 | (defvar pong-yy nil | ||
| 174 | "Vertical speed of the ball.") | ||
| 175 | |||
| 176 | (defvar pong-x nil | ||
| 177 | "Horizontal position of the ball.") | ||
| 178 | |||
| 179 | (defvar pong-y nil | ||
| 180 | "Vertical position of the ball.") | ||
| 181 | |||
| 182 | (defvar pong-bat-player1 nil | ||
| 183 | "Vertical position of bat 1.") | ||
| 184 | |||
| 185 | (defvar pong-bat-player2 nil | ||
| 186 | "Vertical position of bat 2.") | ||
| 187 | |||
| 188 | (defvar pong-score-player1 nil) | ||
| 189 | (defvar pong-score-player2 nil) | ||
| 190 | |||
| 191 | ;;; Initialize maps | ||
| 192 | |||
| 193 | (defvar pong-mode-map | ||
| 194 | (make-sparse-keymap 'pong-mode-map) "Modemap for pong-mode.") | ||
| 195 | |||
| 196 | (defvar pong-null-map | ||
| 197 | (make-sparse-keymap 'pong-null-map) "Null map for pong-mode.") | ||
| 198 | |||
| 199 | (define-key pong-mode-map [left] 'pong-move-left) | ||
| 200 | (define-key pong-mode-map [right] 'pong-move-right) | ||
| 201 | (define-key pong-mode-map [up] 'pong-move-up) | ||
| 202 | (define-key pong-mode-map [down] 'pong-move-down) | ||
| 203 | (define-key pong-mode-map pong-left-key 'pong-move-left) | ||
| 204 | (define-key pong-mode-map pong-right-key 'pong-move-right) | ||
| 205 | (define-key pong-mode-map pong-up-key 'pong-move-up) | ||
| 206 | (define-key pong-mode-map pong-down-key 'pong-move-down) | ||
| 207 | (define-key pong-mode-map pong-quit-key 'pong-quit) | ||
| 208 | (define-key pong-mode-map pong-pause-key 'pong-pause) | ||
| 209 | |||
| 210 | |||
| 211 | ;;; Fun stuff -- The code | ||
| 212 | |||
| 213 | (defun pong-display-options () | ||
| 214 | "Computes display options (required by gamegrid for colors)." | ||
| 215 | (let ((options (make-vector 256 nil))) | ||
| 216 | (loop for c from 0 to 255 do | ||
| 217 | (aset options c | ||
| 218 | (cond ((= c pong-blank) | ||
| 219 | pong-blank-options) | ||
| 220 | ((= c pong-bat) | ||
| 221 | pong-bat-options) | ||
| 222 | ((= c pong-ball) | ||
| 223 | pong-ball-options) | ||
| 224 | ((= c pong-border) | ||
| 225 | pong-border-options) | ||
| 226 | (t | ||
| 227 | '(nil nil nil))))) | ||
| 228 | options)) | ||
| 229 | |||
| 230 | |||
| 231 | |||
| 232 | (defun pong-init-buffer () | ||
| 233 | "Initialize pong buffer and draw stuff thanks to gamegrid library." | ||
| 234 | (interactive) | ||
| 235 | (get-buffer-create pong-buffer-name) | ||
| 236 | (switch-to-buffer pong-buffer-name) | ||
| 237 | (use-local-map pong-mode-map) | ||
| 238 | |||
| 239 | (setq gamegrid-use-glyphs t) | ||
| 240 | (setq gamegrid-use-color t) | ||
| 241 | (gamegrid-init (pong-display-options)) | ||
| 242 | |||
| 243 | (gamegrid-init-buffer pong-width | ||
| 244 | (+ 2 pong-height) | ||
| 245 | 1) | ||
| 246 | |||
| 247 | (let ((buffer-read-only nil)) | ||
| 248 | (loop for y from 0 to (1- pong-height) do | ||
| 249 | (loop for x from 0 to (1- pong-width) do | ||
| 250 | (gamegrid-set-cell x y pong-border))) | ||
| 251 | (loop for y from 1 to (- pong-height 2) do | ||
| 252 | (loop for x from 1 to (- pong-width 2) do | ||
| 253 | (gamegrid-set-cell x y pong-blank)))) | ||
| 254 | |||
| 255 | (loop for y from pong-bat-player1 to (1- (+ pong-bat-player1 pong-bat-width)) do | ||
| 256 | (gamegrid-set-cell 2 y pong-bat)) | ||
| 257 | (loop for y from pong-bat-player2 to (1- (+ pong-bat-player2 pong-bat-width)) do | ||
| 258 | (gamegrid-set-cell (- pong-width 3) y pong-bat))) | ||
| 259 | |||
| 260 | |||
| 261 | |||
| 262 | (defun pong-move-left () | ||
| 263 | "Move bat 2 up. | ||
| 264 | This is called left for historical reasons, since in some pong | ||
| 265 | implementations you move with left/right paddle." | ||
| 266 | (interactive) | ||
| 267 | (if (> pong-bat-player1 1) | ||
| 268 | (and | ||
| 269 | (setq pong-bat-player1 (1- pong-bat-player1)) | ||
| 270 | (pong-update-bat 2 pong-bat-player1)))) | ||
| 271 | |||
| 272 | |||
| 273 | |||
| 274 | (defun pong-move-right () | ||
| 275 | "Move bat 2 up." | ||
| 276 | (interactive) | ||
| 277 | (if (< (+ pong-bat-player1 pong-bat-width) (1- pong-height)) | ||
| 278 | (and | ||
| 279 | (setq pong-bat-player1 (1+ pong-bat-player1)) | ||
| 280 | (pong-update-bat 2 pong-bat-player1)))) | ||
| 281 | |||
| 282 | |||
| 283 | |||
| 284 | (defun pong-move-up () | ||
| 285 | "Move bat 2 up." | ||
| 286 | (interactive) | ||
| 287 | (if (> pong-bat-player2 1) | ||
| 288 | (and | ||
| 289 | (setq pong-bat-player2 (1- pong-bat-player2)) | ||
| 290 | (pong-update-bat (- pong-width 3) pong-bat-player2)))) | ||
| 291 | |||
| 292 | |||
| 293 | |||
| 294 | (defun pong-move-down () | ||
| 295 | "Move bat 2 down." | ||
| 296 | (interactive) | ||
| 297 | (if (< (+ pong-bat-player2 pong-bat-width) (1- pong-height)) | ||
| 298 | (and | ||
| 299 | (setq pong-bat-player2 (1+ pong-bat-player2)) | ||
| 300 | (pong-update-bat (- pong-width 3) pong-bat-player2)))) | ||
| 301 | |||
| 302 | |||
| 303 | |||
| 304 | (defun pong-update-bat (x y) | ||
| 305 | "Move a bat (suppress a cell and draw another one on the other side)." | ||
| 306 | |||
| 307 | (cond | ||
| 308 | ((string-equal (buffer-name (current-buffer)) pong-buffer-name) | ||
| 309 | (gamegrid-set-cell x y pong-bat) | ||
| 310 | (gamegrid-set-cell x (1- (+ y pong-bat-width)) pong-bat) | ||
| 311 | (if (> y 1) | ||
| 312 | (gamegrid-set-cell x (1- y) pong-blank)) | ||
| 313 | (if (< (+ y pong-bat-width) (1- pong-height)) | ||
| 314 | (gamegrid-set-cell x (+ y pong-bat-width) pong-blank))))) | ||
| 315 | |||
| 316 | |||
| 317 | |||
| 318 | (defun pong-init () | ||
| 319 | "Initialize a game." | ||
| 320 | |||
| 321 | (define-key pong-mode-map pong-pause-key 'pong-pause) | ||
| 322 | |||
| 323 | (make-local-hook 'kill-buffer-hook) | ||
| 324 | (add-hook 'kill-buffer-hook 'pong-quit nil t) | ||
| 325 | |||
| 326 | ;; Initialization of some variables | ||
| 327 | (setq pong-bat-player1 (1+ (/ (- pong-height pong-bat-width) 2))) | ||
| 328 | (setq pong-bat-player2 pong-bat-player1) | ||
| 329 | (setq pong-xx -1) | ||
| 330 | (setq pong-yy 0) | ||
| 331 | (setq pong-x (/ pong-width 2)) | ||
| 332 | (setq pong-y (/ pong-height 2)) | ||
| 333 | |||
| 334 | (pong-init-buffer) | ||
| 335 | (gamegrid-kill-timer) | ||
| 336 | (gamegrid-start-timer pong-timer-delay 'pong-update-game) | ||
| 337 | (pong-update-score)) | ||
| 338 | |||
| 339 | |||
| 340 | |||
| 341 | (defun pong-update-game (pong-buffer) | ||
| 342 | "\"Main\" function for pong. | ||
| 343 | It is called every pong-cycle-delay seconds and | ||
| 344 | updates ball and bats positions. It is responsible of collision | ||
| 345 | detection and checks if a player scores." | ||
| 346 | (if (not (eq (current-buffer) pong-buffer)) | ||
| 347 | (pong-pause) | ||
| 348 | |||
| 349 | (let ((old-x pong-x) | ||
| 350 | (old-y pong-y)) | ||
| 351 | |||
| 352 | (setq pong-x (+ pong-x pong-xx)) | ||
| 353 | (setq pong-y (+ pong-y pong-yy)) | ||
| 354 | |||
| 355 | (if (and (> old-y 0) | ||
| 356 | (< old-y (- pong-height 1))) | ||
| 357 | (gamegrid-set-cell old-x old-y pong-blank)) | ||
| 358 | |||
| 359 | (if (and (> pong-y 0) | ||
| 360 | (< pong-y (- pong-height 1))) | ||
| 361 | (gamegrid-set-cell pong-x pong-y pong-ball)) | ||
| 362 | |||
| 363 | (cond | ||
| 364 | ((or (= pong-x 3) (= pong-x 2)) | ||
| 365 | (if (and (>= pong-y pong-bat-player1) | ||
| 366 | (< pong-y (+ pong-bat-player1 pong-bat-width))) | ||
| 367 | (and | ||
| 368 | (setq pong-yy (+ pong-yy | ||
| 369 | (cond | ||
| 370 | ((= pong-y pong-bat-player1) -1) | ||
| 371 | ((= pong-y (1+ pong-bat-player1)) 0) | ||
| 372 | (t 1)))) | ||
| 373 | (setq pong-xx (- pong-xx))))) | ||
| 374 | |||
| 375 | ((or (= pong-x (- pong-width 4)) (= pong-x (- pong-width 3))) | ||
| 376 | (if (and (>= pong-y pong-bat-player2) | ||
| 377 | (< pong-y (+ pong-bat-player2 pong-bat-width))) | ||
| 378 | (and | ||
| 379 | (setq pong-yy (+ pong-yy | ||
| 380 | (cond | ||
| 381 | ((= pong-y pong-bat-player2) -1) | ||
| 382 | ((= pong-y (1+ pong-bat-player2)) 0) | ||
| 383 | (t 1)))) | ||
| 384 | (setq pong-xx (- pong-xx))))) | ||
| 385 | |||
| 386 | ((<= pong-y 1) | ||
| 387 | (setq pong-yy (- pong-yy))) | ||
| 388 | |||
| 389 | ((>= pong-y (- pong-height 2)) | ||
| 390 | (setq pong-yy (- pong-yy))) | ||
| 391 | |||
| 392 | ((< pong-x 1) | ||
| 393 | (setq pong-score-player2 (1+ pong-score-player2)) | ||
| 394 | (pong-init)) | ||
| 395 | |||
| 396 | ((>= pong-x (- pong-width 1)) | ||
| 397 | (setq pong-score-player1 (1+ pong-score-player1)) | ||
| 398 | (pong-init)))))) | ||
| 399 | |||
| 400 | |||
| 401 | |||
| 402 | (defun pong-update-score () | ||
| 403 | "Update score and print it on bottom of the game grid." | ||
| 404 | (let* ((string (format "Score: %d / %d" pong-score-player1 pong-score-player2)) | ||
| 405 | (len (length string))) | ||
| 406 | (loop for x from 0 to (1- len) do | ||
| 407 | (if (string-equal (buffer-name (current-buffer)) pong-buffer-name) | ||
| 408 | (gamegrid-set-cell x | ||
| 409 | pong-height | ||
| 410 | (aref string x)))))) | ||
| 411 | |||
| 412 | |||
| 413 | |||
| 414 | (defun pong-pause () | ||
| 415 | "Pause the game." | ||
| 416 | (interactive) | ||
| 417 | (gamegrid-kill-timer) | ||
| 418 | ;; Oooohhh ugly. I don't know why, gamegrid-kill-timer don't do the | ||
| 419 | ;; jobs it is made for. So I have to do it "by hand". Anyway, next | ||
| 420 | ;; line is harmless. | ||
| 421 | (cancel-function-timers 'pong-update-game) | ||
| 422 | (define-key pong-mode-map pong-resume-key 'pong-resume)) | ||
| 423 | |||
| 424 | |||
| 425 | |||
| 426 | (defun pong-resume () | ||
| 427 | "Resume a paused game." | ||
| 428 | (interactive) | ||
| 429 | (define-key pong-mode-map pong-pause-key 'pong-pause) | ||
| 430 | (gamegrid-start-timer pong-timer-delay 'pong-update-game)) | ||
| 431 | |||
| 432 | |||
| 433 | |||
| 434 | (defun pong-quit () | ||
| 435 | "Quit the game and kill the pong buffer." | ||
| 436 | (interactive) | ||
| 437 | (gamegrid-kill-timer) | ||
| 438 | ;; Be sure not to draw things in another buffer and wait for some | ||
| 439 | ;; time. | ||
| 440 | (run-with-timer pong-timer-delay nil 'kill-buffer pong-buffer-name)) | ||
| 441 | |||
| 442 | |||
| 443 | |||
| 444 | ;;;###autoload | ||
| 445 | (defun pong () | ||
| 446 | "Play pong and waste time. | ||
| 447 | This is an implementation of the classical game pong. | ||
| 448 | Move left and right bats and try to bounce the ball to your opponent. | ||
| 449 | |||
| 450 | pong-mode keybindings: | ||
| 451 | \\<pong-mode-map> | ||
| 452 | |||
| 453 | \\{pong-mode-map}" | ||
| 454 | (interactive) | ||
| 455 | (setq pong-score-player1 0) | ||
| 456 | (setq pong-score-player2 0) | ||
| 457 | (pong-init)) | ||
| 458 | |||
| 459 | |||
| 460 | |||
| 461 | (provide 'pong) | ||