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authorJuanma Barranquero2006-11-24 11:22:05 +0000
committerJuanma Barranquero2006-11-24 11:22:05 +0000
commit4fffd73b309c5a74be1f57ce6fd60f481e8b6be8 (patch)
tree642aa9215354deae22f53766fcef2fe5c1ff1658
parent550831ed89d2b48077b38fe7e469f8c82f89419a (diff)
downloademacs-4fffd73b309c5a74be1f57ce6fd60f481e8b6be8.tar.gz
emacs-4fffd73b309c5a74be1f57ce6fd60f481e8b6be8.zip
Space/tab mixup.
-rw-r--r--lisp/language/thai-word.el6
-rw-r--r--lisp/play/landmark.el2
-rw-r--r--lisp/progmodes/compile.el8
-rw-r--r--lisp/scroll-all.el2
4 files changed, 9 insertions, 9 deletions
diff --git a/lisp/language/thai-word.el b/lisp/language/thai-word.el
index 5584461bf4f..ee8db1f2708 100644
--- a/lisp/language/thai-word.el
+++ b/lisp/language/thai-word.el
@@ -10805,7 +10805,7 @@ the current word list."
10805 10805
10806 10806
10807;; Move point forward to the end of Thai word which follows point and 10807;; Move point forward to the end of Thai word which follows point and
10808;; update VEC. VEC is a vector of three elements used to cache word 10808;; update VEC. VEC is a vector of three elements used to cache word
10809;; end positions. The Nth element, if non-nil, is a list of end 10809;; end positions. The Nth element, if non-nil, is a list of end
10810;; points of the Nth word, or t indicating that there is no Thai 10810;; points of the Nth word, or t indicating that there is no Thai
10811;; character. LIMIT limits the point movement. 10811;; character. LIMIT limits the point movement.
@@ -10886,7 +10886,7 @@ the current word list."
10886 nil) 10886 nil)
10887 (progn 10887 (progn
10888 ;; We found four succeeding Thai words (or LIMIT has been 10888 ;; We found four succeeding Thai words (or LIMIT has been
10889 ;; reached). Move to the end of the first word. 10889 ;; reached). Move to the end of the first word.
10890 (goto-char (car v0)) 10890 (goto-char (car v0))
10891 ;; Update VEC for the next function call. If no larger word 10891 ;; Update VEC for the next function call. If no larger word
10892 ;; positions have been found, set the corresponding vector 10892 ;; positions have been found, set the corresponding vector
@@ -10899,7 +10899,7 @@ the current word list."
10899 (aset vec 1 v2) 10899 (aset vec 1 v2)
10900 (aset vec 2 v3)))) ; exit function successfully 10900 (aset vec 2 v3)))) ; exit function successfully
10901 10901
10902 ;; We didn't find four consecutive words. If we have found a 10902 ;; We didn't find four consecutive words. If we have found a
10903 ;; `second best' solution and the length of those two words is 10903 ;; `second best' solution and the length of those two words is
10904 ;; longer than the longest word we can see at the current point, 10904 ;; longer than the longest word we can see at the current point,
10905 ;; adopt the second best solution. This decision is based on 10905 ;; adopt the second best solution. This decision is based on
diff --git a/lisp/play/landmark.el b/lisp/play/landmark.el
index 1bd1c7ec48a..f947a8caeaa 100644
--- a/lisp/play/landmark.el
+++ b/lisp/play/landmark.el
@@ -75,7 +75,7 @@
75;; The board is a rectangular grid. We code empty squares with 0, X's with 1 75;; The board is a rectangular grid. We code empty squares with 0, X's with 1
76;; and O's with 6. The rectangle is recorded in a one dimensional vector 76;; and O's with 6. The rectangle is recorded in a one dimensional vector
77;; containing padding squares (coded with -1). These squares allow us to 77;; containing padding squares (coded with -1). These squares allow us to
78;; detect when we are trying to move out of the board. We denote a square by 78;; detect when we are trying to move out of the board. We denote a square by
79;; its (X,Y) coords, or by the INDEX corresponding to them in the vector. The 79;; its (X,Y) coords, or by the INDEX corresponding to them in the vector. The
80;; leftmost topmost square has coords (1,1) and index lm-board-width + 2. 80;; leftmost topmost square has coords (1,1) and index lm-board-width + 2.
81;; Similarly, vectors between squares may be given by two DX, DY coords or by 81;; Similarly, vectors between squares may be given by two DX, DY coords or by
diff --git a/lisp/progmodes/compile.el b/lisp/progmodes/compile.el
index cc1fe1ef827..04a5cf9cad7 100644
--- a/lisp/progmodes/compile.el
+++ b/lisp/progmodes/compile.el
@@ -61,7 +61,7 @@
61 61
62;; TYPE is 0 for info or 1 for warning if the message matcher identified it as 62;; TYPE is 0 for info or 1 for warning if the message matcher identified it as
63;; such, 2 otherwise (for a real error). END-LOC is a LOC pointing to the 63;; such, 2 otherwise (for a real error). END-LOC is a LOC pointing to the
64;; other end, if the parsed message contained a range. If the end of the 64;; other end, if the parsed message contained a range. If the end of the
65;; range didn't specify a COLUMN, it defaults to -1, meaning end of line. 65;; range didn't specify a COLUMN, it defaults to -1, meaning end of line.
66;; These are the value of the `message' text-properties in the compilation 66;; These are the value of the `message' text-properties in the compilation
67;; buffer. 67;; buffer.
@@ -499,7 +499,7 @@ This only affects platforms that support asynchronous processes (see
499 499
500;; A weak per-compilation-buffer hash indexed by (FILENAME . DIRECTORY). Each 500;; A weak per-compilation-buffer hash indexed by (FILENAME . DIRECTORY). Each
501;; value is a FILE-STRUCTURE as described above, with the car eq to the hash 501;; value is a FILE-STRUCTURE as described above, with the car eq to the hash
502;; key. This holds the tree seen from root, for storing new nodes. 502;; key. This holds the tree seen from root, for storing new nodes.
503(defvar compilation-locs ()) 503(defvar compilation-locs ())
504 504
505(defvar compilation-debug nil 505(defvar compilation-debug nil
@@ -627,12 +627,12 @@ Faces `compilation-error-face', `compilation-warning-face',
627 keymap compilation-button-map 627 keymap compilation-button-map
628 help-echo "mouse-2: visit this directory"))) 628 help-echo "mouse-2: visit this directory")))
629 629
630;; Data type `reverse-ordered-alist' retriever. This function retrieves the 630;; Data type `reverse-ordered-alist' retriever. This function retrieves the
631;; KEY element from the ALIST, creating it in the right position if not already 631;; KEY element from the ALIST, creating it in the right position if not already
632;; present. ALIST structure is 632;; present. ALIST structure is
633;; '(ANCHOR (KEY1 ...) (KEY2 ...)... (KEYn ALIST ...)) 633;; '(ANCHOR (KEY1 ...) (KEY2 ...)... (KEYn ALIST ...))
634;; ANCHOR is ignored, but necessary so that elements can be inserted. KEY1 634;; ANCHOR is ignored, but necessary so that elements can be inserted. KEY1
635;; may be nil. The other KEYs are ordered backwards so that growing line 635;; may be nil. The other KEYs are ordered backwards so that growing line
636;; numbers can be inserted in front and searching can abort after half the 636;; numbers can be inserted in front and searching can abort after half the
637;; list on average. 637;; list on average.
638(eval-when-compile ;Don't keep it at runtime if not needed. 638(eval-when-compile ;Don't keep it at runtime if not needed.
diff --git a/lisp/scroll-all.el b/lisp/scroll-all.el
index 9e816480f38..c659768bc52 100644
--- a/lisp/scroll-all.el
+++ b/lisp/scroll-all.el
@@ -28,7 +28,7 @@
28;; up or down lines in any buffer causes all the buffers to mirror 28;; up or down lines in any buffer causes all the buffers to mirror
29;; the scrolling. It hooks into the post-command-hook to check for 29;; the scrolling. It hooks into the post-command-hook to check for
30;; potential scrolling commands and if we're locked, mirrors them in all 30;; potential scrolling commands and if we're locked, mirrors them in all
31;; windows. This allows us to grab line-at-a-time scrolling as well as 31;; windows. This allows us to grab line-at-a-time scrolling as well as
32;; screen-at-a-time scrolling, and doesn't remap any of the keyboard 32;; screen-at-a-time scrolling, and doesn't remap any of the keyboard
33;; commands to do it. 33;; commands to do it.
34 34