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authorEli Zaretskii2007-09-13 08:08:58 +0000
committerEli Zaretskii2007-09-13 08:08:58 +0000
commit1ece6cdb703927f207ab3bae7ccf3c3313bfc9b0 (patch)
treee72498b57296ba9ae3264fcd3ff249f3f977d82b
parentf6e2813ca9db94fda17e7629ff8ae3a02d9164ad (diff)
downloademacs-1ece6cdb703927f207ab3bae7ccf3c3313bfc9b0.tar.gz
emacs-1ece6cdb703927f207ab3bae7ccf3c3313bfc9b0.zip
Fix typos in file header commentary.
-rw-r--r--lisp/follow.el33
1 files changed, 16 insertions, 17 deletions
diff --git a/lisp/follow.el b/lisp/follow.el
index b2b8a76419d..e28edae846e 100644
--- a/lisp/follow.el
+++ b/lisp/follow.el
@@ -35,7 +35,7 @@
35;; The feeling of a "virtual window" has been accomplished by the use 35;; The feeling of a "virtual window" has been accomplished by the use
36;; of two major techniques: 36;; of two major techniques:
37;; 37;;
38;; * The windows always displays adjacent sections of the buffer. 38;; * The windows always display adjacent sections of the buffer.
39;; This means that whenever one window is moved, all the 39;; This means that whenever one window is moved, all the
40;; others will follow. (Hence the name Follow Mode.) 40;; others will follow. (Hence the name Follow Mode.)
41;; 41;;
@@ -46,8 +46,8 @@
46;; 46;;
47;; Follow mode comes to its prime when a large screen and two 47;; Follow mode comes to its prime when a large screen and two
48;; side-by-side window are used. The user can, with the help of Follow 48;; side-by-side window are used. The user can, with the help of Follow
49;; mode, use two full-height windows as though they would have been 49;; mode, use two full-height windows as though they are one.
50;; one. Imagine yourself editing a large function, or section of text, 50;; Imagine yourself editing a large function, or section of text,
51;; and being able to use 144 lines instead of the normal 72... (your 51;; and being able to use 144 lines instead of the normal 72... (your
52;; mileage may vary). 52;; mileage may vary).
53 53
@@ -77,7 +77,7 @@
77;; 77;;
78;; As you can see, the right-hand window starts at line 73, the line 78;; As you can see, the right-hand window starts at line 73, the line
79;; immediately below the end of the left-hand window. As long as 79;; immediately below the end of the left-hand window. As long as
80;; `follow-mode' is active, the two windows will follow eachother! 80;; `follow-mode' is active, the two windows will follow each other!
81;; 81;;
82;; * Play around and enjoy! Scroll one window and watch the other. 82;; * Play around and enjoy! Scroll one window and watch the other.
83;; Jump to the beginning or end. Press `Cursor down' at the last 83;; Jump to the beginning or end. Press `Cursor down' at the last
@@ -101,10 +101,9 @@
101;; (global-set-key [f7] 'follow-delete-other-windows-and-split) 101;; (global-set-key [f7] 'follow-delete-other-windows-and-split)
102 102
103 103
104;; There exists two system variables that controls the appearence of 104;; There exist two system variables that control the appearence of
105;; lines that are wider than the window containing them. The default 105;; lines wider than the window containing them. The default is to
106;; is to truncate long lines whenever a window isn't as wide as the 106;; truncate long lines whenever a window isn't as wide as the frame.
107;; frame.
108;; 107;;
109;; To make sure lines are never truncated, please place the following 108;; To make sure lines are never truncated, please place the following
110;; lines in your init file: 109;; lines in your init file:
@@ -123,8 +122,8 @@
123 122
124 123
125;; The correct way to cofigurate Follow mode, or any other mode for 124;; The correct way to cofigurate Follow mode, or any other mode for
126;; that matter, is to create one (or more) function that does 125;; that matter, is to create one or more functions that do
127;; whatever you would like to do. The function is then added to 126;; whatever you would like to do. These functions are then added to
128;; a hook. 127;; a hook.
129;; 128;;
130;; When `Follow' mode is activated, functions stored in the hook 129;; When `Follow' mode is activated, functions stored in the hook
@@ -144,8 +143,8 @@
144 143
145;; Usage: 144;; Usage:
146;; 145;;
147;; To activate issue the command "M-x follow-mode" 146;; To activate, issue the command "M-x follow-mode"
148;; and press return. To deactivate, do it again. 147;; and press Return. To deactivate, do it again.
149;; 148;;
150;; The following is a list of commands useful when follow-mode is active. 149;; The following is a list of commands useful when follow-mode is active.
151;; 150;;
@@ -156,10 +155,10 @@
156;; Like `follow-scroll-up', but in the other direction. 155;; Like `follow-scroll-up', but in the other direction.
157;; 156;;
158;; follow-delete-other-windows-and-split C-c . 1 157;; follow-delete-other-windows-and-split C-c . 1
159;; Maximise the visible area of the current buffer, 158;; Maximize the visible area of the current buffer,
160;; and enter Follow Mode. This is a very convenient 159;; and enter Follow Mode. This is a very convenient
161;; way to start Follow Mode, hence it is recomended 160;; way to start Follow Mode, hence we recomend that
162;; that this command is added to the global keymap. 161;; this command be added to the global keymap.
163;; 162;;
164;; follow-recenter C-c . C-l 163;; follow-recenter C-c . C-l
165;; Place the point in the center of the middle window, 164;; Place the point in the center of the middle window,
@@ -170,7 +169,7 @@
170;; in this frame. 169;; in this frame.
171;; 170;;
172;; follow-switch-to-buffer-all C-c . C-b 171;; follow-switch-to-buffer-all C-c . C-b
173;; Switch buffer in all windows in the active frame. 172;; Switch buffer in all windows in the selected frame.
174;; 173;;
175;; follow-switch-to-current-buffer-all 174;; follow-switch-to-current-buffer-all
176;; Show the current buffer in all windows on the current 175;; Show the current buffer in all windows on the current
@@ -207,7 +206,7 @@
207;; 206;;
208;; In an ideal world, follow mode would have been implemented in the 207;; In an ideal world, follow mode would have been implemented in the
209;; kernel of the display routines, making sure that the windows (using 208;; kernel of the display routines, making sure that the windows (using
210;; follow mode) ALWAYS are aligned. On planet earth, however, we must 209;; follow mode) ALWAYS are aligned. On planet Earth, however, we must
211;; accept a solution where we ALMOST ALWAYS can make sure that the 210;; accept a solution where we ALMOST ALWAYS can make sure that the
212;; windows are aligned. 211;; windows are aligned.
213;; 212;;