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authorLars Ingebrigtsen2021-02-14 00:35:51 +0100
committerLars Ingebrigtsen2021-02-14 00:35:51 +0100
commitd7980295ef0509537b021201eeece90dffe19ab4 (patch)
tree9346ba93ce917da2a642529a1b0f8e3379d8fb8d
parent867120fd2b70f06d9ab88555a3625af5e64639ca (diff)
downloademacs-scratch/command.tar.gz
emacs-scratch/command.zip
Remove comment about commandscratch/command
-rw-r--r--doc/lispref/commands.texi6
1 files changed, 0 insertions, 6 deletions
diff --git a/doc/lispref/commands.texi b/doc/lispref/commands.texi
index 03260f17126..8a81bf52661 100644
--- a/doc/lispref/commands.texi
+++ b/doc/lispref/commands.texi
@@ -116,12 +116,6 @@ serves as a flag, telling the Emacs command loop that the function can
116be called interactively. The argument of the @code{interactive} form 116be called interactively. The argument of the @code{interactive} form
117specifies how the arguments for an interactive call should be read. 117specifies how the arguments for an interactive call should be read.
118 118
119 Many commands are specific to certain major modes and do not make
120sense outside of that context. These commands can be marked with
121@code{command} instead of @code{interactive}, and take an additional
122parameter that specifies the mode (or modes) the command is applicable
123for.
124
125@cindex @code{interactive-form} property 119@cindex @code{interactive-form} property
126 Alternatively, an @code{interactive} form may be specified in a 120 Alternatively, an @code{interactive} form may be specified in a
127function symbol's @code{interactive-form} property. A non-@code{nil} 121function symbol's @code{interactive-form} property. A non-@code{nil}